Class AC.tree.TriStateNodeUI
Extends
actioncenter.standardNodeUI.
Defines the UI of tri-state tree nodes.
Defined in: CaceExplorer.js.
Constructor Attributes | Constructor Name and Description |
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Default constructor.
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Method Attributes | Method Name and Description |
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<static> |
AC.tree.TriStateNodeUI.onCheckChange(e)
Executes on the change of this node's checkbox state.
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<static> |
AC.tree.TriStateNodeUI.renderElements(n, a, targetNode, bulkRender)
Renders HTML elements of the specified node.
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<static> |
AC.tree.TriStateNodeUI.toggleCheck(value, partial, notUserClick)
Toggles the checkbox.
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<static> |
AC.tree.TriStateNodeUI.updateCheck()
Updates this node's check state.
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- Methods borrowed from class actioncenter.standardNodeUI:
- createContextMenu, ecClick, onAnchorChange, onContextMenu, onDblClick, onSelectedChange
Method Detail
<static>
AC.tree.TriStateNodeUI.onCheckChange(e)
Executes on the change of this node's checkbox state.
- Parameters:
- e
- the event
- Returns:
- void
<static>
AC.tree.TriStateNodeUI.renderElements(n, a, targetNode, bulkRender)
Renders HTML elements of the specified node.
- Parameters:
- n
- the node
- a
- the node's attributes
- targetNode
- the target node
- bulkRender
- the boolean flag indicating if this is a bulk-render
- Returns:
- void
<static>
AC.tree.TriStateNodeUI.toggleCheck(value, partial, notUserClick)
Toggles the checkbox.
- Parameters:
- value
- the new value of the checkbox
- partial
- the boolean flag to indicate if this is a partial check
- notUserClick
- the boolean flag to indicate if this is not a user's click
- Returns:
- void
<static>
AC.tree.TriStateNodeUI.updateCheck()
Updates this node's check state.
- Returns:
- void